News

badlands

Early Access is here!

WhiteFeather

We are excited to announce Heavy Gear Assault’s move to Early Access. Our developers have been hard at work to make Heavy Gear Assault the best mech game experience possible.

With the move to Early Access, players are no longer required to sign a confidentiality agreement or NDA. We welcome all players to stream live video, post screenshots, and share their Heavy Gear experiences with their friends!


Come check out the Gear Bay Module where you can customize your Gear’s arsenal, armor, and paint to maximize your performance and stand out in the crowd! Also new to Heavy Gear Assault are several new weapons, prone mode, grenades, a new user interface, and several performance optimizations to the game.

To get in on the action, grab a Main Game Pack from http://heavygear.com/store and enjoy instant access to the game!

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Introducing Joanne "Kyrelda" Laroche, our new community manager.

Wildcard

Hey Gear Heads! 

My name is Joanne “Kyrelda” Laroche and I am the newly appointed Community Manager for Heavy Gear Assault. It’s a pleasure to be here.

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Meet the New Game Design Lead, Matt Fleming

Wildcard

You may have seen on social media, that we have recently added to our team.  We’re excited to announce our new Game Design Lead, Matt Fleming.  He will be heading the design of HGA’s major game mechanics as well as the single player campaign.

We got a chance to sit with him and gained some valuable insights into what he has planned for HGA.

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MSI joins us as a Sponsor

Wildcard

We are proud to announce that MSI has join our growing number of sponsors for our e-sports circuits
We are excited to work with MSI and deepen our relationship with them to bring all mech combat action to fans the world over.

MSI has graciously offered to sponsor the MSI GTX 970 Gaming 4G Graphic card to the top prize pack for the first official tournament.


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Razer, Epic Games Sponsors First Official Heavy Gear Assault Tournament

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Tournament Banner

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Most Anticipated Game Of 2015

VAM

We are very excited to accept the Golden Pickle Award of 2015 of one of the most anticpated games of 2015! Here's what they had to say:

I played many many games this year, and I'm trending more into the indie space because it's so much more interesting on many layers. The gameplay takes risks, every developer has a personal story, and the struggle to market the game and break into public awareness plays out uniquely every time. To me, this is the most entertaining segment of the market to be in contact with. Those games above are just my top recommendations that I'd purchase first if I had to start my collection over again.

    Most Anticipated Games Of 2015:
  • Enemy Starfighter
  • Deep Space Settlement
  • Shallow Space
  • Heavy Gear Assault
  • Hyperlight Drifter
  • Satellite Reign
  • Rebel Galaxy

These games are worth special mention. They're literally the top items that spring to mind when I ponder what upcoming titles are day-1 purchase without a moment's hesitation. I've seen them, played them some (exception for Deep and Shallow Space - no alpha yet) and I'm 100% convinced about them. Give them a look.

Big shout out to Alien Pickle for the award! Thanks!

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Coherent Labs Talks About Heavy Gear Assault

VAM

Our industry partners over at Coherent Labs are currently running a story on Heavy Gear Assault and MekTek Studios. Coherent Labs have been tremendously helpful in delivering a next-generation UI system.

Here's a clip from the release.

We find it quite curious that the team is releasing Heavy Gear Assault in modules. This strategy allows the development team to focus on accomplishing and polishing a specific set of features but not on all the features at once. Also, it will help MekTek gather valuable feedback from their community and achieve amazing user experience through constant iterations.

Check out the full article here.

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Heavy Gear Assault succeeds with crowdfunding; Launches second wave of alpha access

VAM

SAINT JOHN, NB, Dec. 16, 2014 /CNW/ - Stompy Bot Productions is pleased to announce that Heavy Gear Assault has succeeded its crowdfunding efforts with the launch of its online store http://www.heavygear.com/store

"It has been a hard road to get here, but the future is bright and we have our supporters to thank for it", says James Taylor, President of Heavy Gear Assault's publisher, Stompy Bot Productions.

Heavy Gear Assault has been in closed alpha since July 2014. A new trailer was recently released by Joystiq which depicts gameplay in Heavy Gear Assault's current alpha state.

Heavy Gear Assault will not be Free-to-Play, but offer three buy-in packages allowing players to access all the game's meta-content as well as single player options.

Alpha access is now on sale from now until January 31, 2015.

About:

Stompy Bot Productions:
Stompy Bot Productions is the exclusive Heavy Gear digital games license holder and publisher of Heavy Gear Assault, a next generation PC title using Epic Game's latest Unreal Engine 4 technology.

SOURCE http://www.newswire.ca/en/story/1464399/heavy-gear-assault-succeeds-with-crowdfunding-launches-second-wave-of-alpha-access

For further information: John Nguyen - Marketing, 1 (888) 449-4148, www.stompybot.com

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Joystiq Exclusive Interview with Vince McMullin

Wildcard

Joystiq just ran an exclusive interview with our Producer Vince McMullin about what happened to our Kickstarter and the public's first real look into what's going on in Alpha.

This trailer has been entirely filmed by our alpha team members.

https://www.youtube.com/watch?v=JLwXqVpnTGM&list=UUGGNP1IuwTHVccbYJzn2vjA

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The second Heavy Gear Assault alpha wave is here!

WhiteFeather

We are excited to announce that our second wave of Alpha access has arrived.

To celebrate the launch of our Second Wave Alpha, we have revamped our site and launched our new shop, effectively migrating from crowdfunding to early access sales. We have unveiled these three main game packs.

Buy a pack between now and January 31, 2015 to gain access to the Alpha.

Once purchased, you'll never need to spend another dime again to enjoy the full Heavy Gear Assault experience!

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Heavy Gear Succeeds Kickstarter; Exceeds over 550% Funding Goal

VAM

Montreal, November 22nd 2014. Heavy Gear has exceeded over 550% of its Kickstarter funding goal, achieving over $150,000 in total funding.

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Dream Pod 9 announces Heavy Gear Kickstarter.

Wildcard

Our friends at Dream Pod 9 are doing a Kickstarter campaign to fund the new plastic "War for Terra Nova" box set.

Check it out here.

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Winter is coming! Introducing Pioneer Outpost Map

WhiteFeather

Gear on Ice

 

This producer update introduces an ice cool map being introduced in the Alpha Build.  A throw back to a much loved Heavy Gear 2 mission.

 

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CONGRATS SHYBORG: SNEAK SCREENSHOT INTO THE HGA ALPHA

VAM

Hey Gearheads!
Here’s a sneak peek into the Alpha.

We ran our first screenshot contest with our alpha testers.
There were many awesome entries, but after due consideration from our staff, we decided the winner is Shyborg’s grab of the Jaeger.
Shyborg also wins a hangout with our devs.
Congrats Shyborg!

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Introduction Benjamin Müller

DeadSet

We would love to introduce Benjamin Müller, the musical genius behind our recent tracks.

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Producer Update

VAM

Hey Gearheads!

We know you’ve been waiting and hoping for an update on the progress we’ve been making behind the scenes with Heavy Gear Assault. I am happy to announce we are planning to do weekly Producer updates from here on out - so you'll never have to wait for the latest news on Heavy Gear Assault again.

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3D Prints from Sandboxr

DeadSet

We are pleased to show our first 3D Printed Gear from our partner Sandboxr.
image

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Latest Sound Track Released

DeadSet

Now what would a game be without a little bit of music! We are pleased to release this super sample of some tunes you'll be hearing while battling it out on Terra Nova!

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Gear Skeleton Revealed

DeadSet

We are very pleased to reveal the Gear Skeleton. The Gear skeleton is at the heart of Heavy Gear design and construction. Based off the original Hunter design, each Gear comes equipped with a standard skeleton. Much like the armour plates which are mounted to the skeleton, each component of the skeleton can be upgraded and customized. Swap out those servos, actuators, and hydraulics to get the exact performance you're looking for!

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Forums are now LIVE!

DeadSet

Our long awaited dedicated Heavy Gear Assault forums are now LIVE!

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New Concept Gallery

DeadSet

We are proud to announce our new concept art gallery where the most recent concept art can be seen. Be sure to check it out and let us know what you think.

Also, if you haven’t already reserved your early access to the Heavy Gear Assault alpha, be sure to sign up today! There is only one week left to show your support and get early alpha access. Don’t miss out!

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Lazy Tech Guys Interview John Nguyen

WhiteFeather

Sit down with Stompy Bot Production’s Vice President, John Nguyen, in his latest interview with LazyTechGuys. John discusses the reception of Heavy Gear Assault at GDC 2014, an in-depth look at some of the mechanics within the game, and what fans could expect with Early Access.

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Heavy Gear Assault - Early Alpha Access

WhiteFeather

Are you ready Gearhead? Be the first to experience the heart pounding, gear stomping action of Heavy Gear Assault. What are you waiting for! There are just 65 days left to reserve your chance to Alpha test. Show your support today and reserve your chance to Alpha test the next installment in the award winning Heavy Gear franchise.

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Arkrite Press Licenses Heavy Gear RPG

VAM

HEAVY GEAR UNIVERSE, the company’s first licensed product line, represents the renewed development of the popular hard science fiction roleplaying game Heavy Gear, created by Dream Pod 9. Arkrite Press has signed a multi-year license deal with Dream Pod 9 to bring the Heavy Gear roleplaying game back to market with a new edition celebrating its 20th anniversary.

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Best in Play @GDC2014!

VAM

Gamesutra announces Heavy Gear Assault as Best in Play @GDC2014!

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Bringing in 2014

VAM

Listen up folks. 2014 is the Year of the Gear! The time has come for some serious updates from the Heavy Gear Assault development team.

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Join Us @ Gamescom 2013!

DeadSet

We are pleased to announce our presence at one of Europe's largest gaming conventions - Gamescom 2013, Cologne, Germany. Come by our booth in Hall 4.2 Stand B19 and talk to the developers of Heavy Gear Assault!

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E3 Preview Footage: The Gear Bay

DeadSet

For the first time, feel the energy and adrenaline of the Gear Bay as you board your Gear for a league match!

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Gear a Friend and Get Rewards

DeadSet

Make unlimited in-game currency, earn Heavy Gear figurines or get Beta access keys by simply getting friends to register on our website or pledge on our Kickstarter.

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Singleplayer Episodes Announced!

DeadSet

You spoke -- and we listened. We will be including Episode 1 of our singleplayer war stories as part of our initial goal.

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Introducing Ben Laycock, Game Designer!

DeadSet

Tonight we've shown some love to an important individual within the roadmap towards bringing Heavy Gear Assault - Ben Laycock!

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Introducing Lorenz Ruwwe, Concept Artist!

DeadSet

Read up on our newest staff spotlight! Tonight, we feature another one of our incredible concept artists, Lorenz Hideyoshi Ruwwe!

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GearUp Issue6

VAM

Latest issue of GearUp. Check it out!

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James Taylor Interview @ GDC 2013

DeadSet

James Taylor, President of Stompy Bot Productions, took some time to have an interview with Indie Statik! Check it out!

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Buzz out of GDC 2013!

DeadSet

Some exciting news coming out of GDC 2013 from MekTek Studios, Stompy Bot Productions, and various news outlets surrounding the release of our new trailer.

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Heavy Gear Assault @ GDC 2013!

DeadSet

Are you going to be in attendance at GDC 2013? Well, you should come see us!

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Introducing Charles Liu, Concept Artist!

DeadSet

In this update, we unveil the exciting new Gear design direction for Heavy Gear Assault and introduce the man behind it.

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